![]() If you're interested in FDS software and don't already own a standard Famicom console, buying a "Twin Fami" may be the ideal solution.įamicom Disk System games come equipped with a save feature A switch on the system swaps back and forth between Famicom and FDS, and a locking mechanism prevents Famicom cartridge games from being inserted while the FDS hardware is in use. The Sharp Twin Famicom is essentially comprised of Famicom and Disk System hardware placed side-by-side in the same casing. ![]() There's also an all-in-one Famicom/FDS console There is a more advanced sound chip in the FDS hardware that some develops took advantage of, but graphically most FDS games resemble their cartridge-based peers. ![]() Unlike, say, the Sega and NEC CD-ROM games, FDS games superficially don't appear to be that much different (or "better") than traditional Famicom games. Most games utilize both sides of a single disk (sides A and B) and must be flipped occasionally during gameplay, while some other titles are only one-sided or, alternatively, are large enough to require two disks. The games themselves are housed on proprietary 2.8" floppies. The FDS can be run on batteries as well as a traditional AC adapter the battery option was included as Nintendo figured that a standard outlet would already be consumed by the Famicom and television set. Released in 1986, the FDS is attached to the Famicom by way of a RAM adapter that plugs directly into the cartridge slot. The Famicom Disk System is a peripheral that attaches to the Famicom A couple of images here were yanked right from the Racketboy NES/Famicom article. So I'm making this thread to drop what little knowledge I have and to hopefully generate discussion. Notes = "(!) firmware.bin (md5): 145eaef5bd3037cbc247c213bb3da1b3|(!) bios7.bin (md5): df692a80a5b1bc90728bc3dfc76cd948|(!) bios9.I think most people here know what the Famicom Disk System is, but rarely is it actually discussed in depth. Notes = " YM2608 RYTHM samples present in the np2kai folder will be used:|2608_bd.wav, 2608_sd.wav, 2608_top.wav, 2608_hh.wav, 2608_tom.wav, 2608_rim.wav|JOY2KEY buttons mapping: A=x B=z X=space Y=lctrl|L=backspace R=rshift SELECT=escape START=return|Keep 'end' key down when booting for machine options.|Many games need GDC set as 2.5Mhz there."Ĭore Info file: display_name = "Nintendo - DS (melonDS)"ĭatabase = "Nintendo - Nintendo DS|Nintendo - Nintendo DS Decrypted|Nintendo - Nintendo DS (Download Play)"įirmware0_desc = "firmware.bin (NDS Firmware)" Supported_extensions = "d98|zip|98d|fdi|fdd|2hd|tfd|d88|88d|hdm|xdf|dup|cmd|hdi|thd|nhd|hdd|hdn"įirmware0_desc = "font.bmp (needed to display text)"įirmware1_desc = "FONT.ROM (alt font file)" Notes = "Get NstDatabase.xml from |(!) disksys.rom (md5): ca30b50f880eb660a320674ed365ef7a|Press Retropad L1 to switch disk side."Ĭore Info file: display_name = "NEC - PC-98 (Neko Project II Kai)"Īuthors = "Neko Project II Team, Tomohiro Yoshidomi" ![]() Systemname = "Nintendo Entertainment System"ĭatabase = "Nintendo - Nintendo Entertainment System|Nintendo - Family Computer Disk System"įirmware0_desc = "NstDatabase.xml (Nestopia UE Database file)"įirmware1_desc = "disksys.rom (Family Computer Disk System BIOS)" Supported_extensions = "nes|fds|unf|unif" What does it emulate? Nintendo – NES / FamicomĬore Info file: display_name = "Nintendo - NES / Famicom (Nestopia UE)"Īuthors = "Martin Freij|R.
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